Within the exploration stage i went through a number of different design ideas for my character Jonathyn. I tried out different species for the main character to be and may come up with a character customisation section in my game where the species of your character can be changed at the start of the game similar to Skyrim. I also went through a number of main weapon designs such as a sword or a sickle and even a flintlock pistol. I also tried a design of a dungeon underneath a house however eventually decided against it and designed a castle dungeon.
Within the approval stage I then chose to have my character as a human for now but possibly have a character customisation feature in my future game. My character has slip back hair with shaven sides and a beard. He has a scar across his right eye and a tattoo of a cross on his chest. His clthing consists of a waistcoat with ripped sleeves, a fabric belt and hand wraps along with baggy pirate pants and boots. The characters main weapon of choice is a sickle and flintlock pistol however also carries a sword attached to his belt. Jonathyn has a pack of regualr cards for gambling which will be part of a mini game.
My research went well as I felt inspired to make my charcter look generic but at the same time unique so that he can clearly be seen as a pirate however looks different to other game characters.
The setting I created was quite basic and could of possible have been improved as most of my time and effort went into creating and designing a character.
The weapons in my game are basic but will be very linear and pobably not have a customisable weapon choice for the time being.
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